/// <summary> /// Determines whether the specified <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> instance is equal to this instance. /// </summary> /// <param name="other">The <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> instance to compare with this instance.</param> /// <returns> /// <c>true</c> if the specified <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> is equal to this instance; otherwise, <c>false</c>. /// </returns> public bool Equals(PropulsionPlantConfiguration other) { // If parameter is null return false (cast to object to prevent recursive loop!) if ((object)other == null) { return(false); } return (this.Configuration == other.Configuration && this.HullMountedMasker == other.HullMountedMasker); }
/// <summary> /// Creates the <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> instance from the uint value. /// </summary> /// <param name="value">The uint value which represents the <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> instance.</param> /// <returns>The <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> instance, represented by the uint value.</returns> public static PropulsionPlantConfiguration FromUInt32(uint value) { PropulsionPlantConfiguration ps = new PropulsionPlantConfiguration(); uint mask0 = 0x007f; byte shift0 = 0; uint newValue0 = value & mask0 >> shift0; ps.Configuration = (PropulsionPlantConfiguration.ConfigurationValue)newValue0; uint mask1 = 0x0080; byte shift1 = 7; uint newValue1 = value & mask1 >> shift1; ps.HullMountedMasker = (PropulsionPlantConfiguration.HullMountedMaskerValue)newValue1; return(ps); }
/// <summary> /// Determines whether the specified <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> instance is equal to this instance. /// </summary> /// <param name="other">The <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> instance to compare with this instance.</param> /// <returns> /// <c>true</c> if the specified <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> is equal to this instance; otherwise, <c>false</c>. /// </returns> public bool Equals(PropulsionPlantConfiguration other) { // If parameter is null return false (cast to object to prevent recursive loop!) if ((object)other == null) { return false; } return this.Configuration == other.Configuration && this.HullMountedMasker == other.HullMountedMasker; }
/// <summary> /// Creates the <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> instance from the uint value. /// </summary> /// <param name="value">The uint value which represents the <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> instance.</param> /// <returns>The <see cref="OpenDis.Enumerations.DistributedEmission.UnderwaterAcoustic.PropulsionPlantConfiguration"/> instance, represented by the uint value.</returns> public static PropulsionPlantConfiguration FromUInt32(uint value) { PropulsionPlantConfiguration ps = new PropulsionPlantConfiguration(); uint mask0 = 0x007f; byte shift0 = 0; uint newValue0 = value & mask0 >> shift0; ps.Configuration = (PropulsionPlantConfiguration.ConfigurationValue)newValue0; uint mask1 = 0x0080; byte shift1 = 7; uint newValue1 = value & mask1 >> shift1; ps.HullMountedMasker = (PropulsionPlantConfiguration.HullMountedMaskerValue)newValue1; return ps; }