public static void End() { m_pixels = null; m_surface_w = 0; m_surface_h = 0; m_ready = false; if (m_texture_target != null && m_blitter_dirty) { m_texture_target.ReloadPixels(); m_texture_target = null; m_blitter_dirty = false; } }
public static void End() { _pixels = null; _surfaceW = 0; _surfaceH = 0; _ready = false; _clipRect = Rect.Empty; CurrentFont = DefaultFont; if (_textureTarget != null && _blitterDirty) { _textureTarget.ReloadPixels(); _textureTarget = null; _blitterDirty = false; } }