public static DynamicIndexBuffer Create(ushort[] indices, BufferFlags flags = BufferFlags.None) { var index_buffer = new DynamicIndexBuffer { Handle = GraphicsContext.CreateDynamicIndexBuffer(indices, flags) }; GraphicsContext.RegisterAllocatedResource(index_buffer); return(index_buffer); }
public static DynamicIndexBuffer Create(int index_count) { var index_buffer = new DynamicIndexBuffer { Handle = GraphicsContext.CreateDynamicIndexBuffer(index_count) }; GraphicsContext.RegisterAllocatedResource(index_buffer); return(index_buffer); }