private void OnStatusMessage(object sender, StatusMessageArgs msg) { if (msg.Status == NetConnectionStatus.Connected) { SendPluginLoadMessage(); } }
public static void OnStatusMessage(object sender, StatusMessageArgs e) { if (e.Status == NetConnectionStatus.Connected) { Console.WriteLine("Connected"); } }
private void OnStatusMessage(object sender, StatusMessageArgs msg) { if (msg.Status == NetConnectionStatus.Connected) { var rspMsg = new QueryConnectMessage(); client.SendMessage(rspMsg); } }
private void OnStatusMessage(object sender, StatusMessageArgs msg) { if (msg.Status == NetworkHelper.NetConnectionStatus.Connected) { var rspMsg = new QueryConnectMessage(); server.SendMessage(rspMsg, msg.Connection); } }
private void OnStatusMessage(object sender, StatusMessageArgs msg) { }