コード例 #1
0
 public override GameObjectUpdate ConstructMessage(GameObjectUpdate message)
 {
     message.Append(this.value.Count);
     foreach (GameObjectReference <T> obj in this.value)
     {
         message = obj.ConstructMessage(message);
     }
     return(message);
 }
 public override GameObjectUpdate ConstructMessage(GameObjectUpdate message)
 {
     message.Append(this.SimulationValue);
     return(message);
 }
コード例 #3
0
 public GameObjectUpdate ConstructMessage(GameObjectUpdate message)
 {
     message.Append(this.id);
     return(message);
 }