コード例 #1
0
ファイル: GoToJailTests.cs プロジェクト: kevPo/Monopoly
 public void SetUp()
 {
     playerId = 0;
     var faker = new MotherFaker();
     banker = faker.Banker;
     jailRoster = faker.JailRoster;
     gameBoard = faker.GameBoard;
     goToJail = new GoToJail(30, "Go To Jail", 10, banker, jailRoster, gameBoard);
 }
コード例 #2
0
ファイル: InmateTurnTests.cs プロジェクト: kevPo/Monopoly
 public void SetUp()
 {
     var faker = new MotherFaker();
     jailRoster = faker.JailRoster;
     banker = faker.Banker;
     gameBoard = faker.GameBoard;
     dice = faker.Dice;
     PutPlayerInJail();
 }
コード例 #3
0
ファイル: MotherFaker.cs プロジェクト: kevPo/Monopoly
 public MotherFaker()
 {
     Dice = new FakeDice();
     Banker = new TraditionalBanker(new[] { 0 });
     JailRoster = new TraditionalJailRoster(Banker);
     GameBoard = new GameBoard(Banker);
     var cardDeckFactory = new TraditionalCardDeckFactory(Banker, JailRoster, GameBoard, Dice);
     LocationFactory = new TraditionalLocationFactory(Banker, Dice, JailRoster, GameBoard, cardDeckFactory);
     GameBoard.SetLocations(LocationFactory.GetLocations(), LocationFactory.GetRailroads(), LocationFactory.GetUtilities());
 }
コード例 #4
0
        public void TestGetDeckReturnsACardDeck()
        {
            var banker = new TraditionalBanker(new[] { 0, 1 });
            var jailRoster = new TraditionalJailRoster(banker);
            var locationManager = new GameBoard(banker);
            var communityChestFactory = new CommunityChestFactory(banker, jailRoster, locationManager);

            var deck = communityChestFactory.GetCards();
            Assert.That(deck.Count(), Is.EqualTo(16));
        }
コード例 #5
0
ファイル: NormalTurnTests.cs プロジェクト: kevPo/Monopoly
 public void SetUp()
 {
     playerId = 0;
     banker = new TraditionalBanker(new[] { playerId });
     jailRoster = new TraditionalJailRoster(banker);
     board = new GameBoard(banker);
     cardDeckFactory = new FakeCardDeckFactory(CreateCards());
     var locationFactory = new TraditionalLocationFactory(banker, dice, jailRoster, board, cardDeckFactory);
     board.SetLocations(locationFactory.GetLocations(), locationFactory.GetRailroads(), locationFactory.GetUtilities());
 }
コード例 #6
0
 public TraditionalLocationFactory(TraditionalBanker banker, IDice dice, 
     TraditionalJailRoster jailRoster, IBoard board,
     CardDeckFactory cardDeckFactory)
 {
     this.banker = banker;
     this.dice = dice;
     this.jailRoster = jailRoster;
     this.board = board;
     this.cardDeckFactory = cardDeckFactory;
 }
コード例 #7
0
ファイル: CardDrawTests.cs プロジェクト: kevPo/Monopoly
 public void SetUp()
 {
     banker = new TraditionalBanker(new[] { 0 });
     jailRoster = new TraditionalJailRoster(banker);
     board = new GameBoard(banker);
     var dice = new FakeDice();
     var cardDeckFactory = new FakeCardDeckFactory(CreateCards());
     communityChest = new CardDraw(0, "Community Chest", banker, cardDeckFactory.GetCommunityChestDeck());
     var traditionalLocationFactory =
         new TraditionalLocationFactory(banker, dice, jailRoster, board, cardDeckFactory);
     board.SetLocations(traditionalLocationFactory.GetLocations(), traditionalLocationFactory.GetRailroads(), traditionalLocationFactory.GetUtilities());
 }
コード例 #8
0
        private GameBoard CreateBoard()
        {
            var gameBoard = new GameBoard(banker);
            dice = new TraditionalDice();
            jailRoster = new TraditionalJailRoster(banker);
            var traditionalCardDeckFactory = new TraditionalCardDeckFactory(banker, jailRoster, gameBoard, dice);
            var locationFactory = new TraditionalLocationFactory(banker, dice, jailRoster, gameBoard, traditionalCardDeckFactory);

            gameBoard.SetLocations(locationFactory.GetLocations(), locationFactory.GetRailroads(), locationFactory.GetUtilities());

            return gameBoard;
        }
コード例 #9
0
ファイル: CommandTests.cs プロジェクト: kevPo/Monopoly
 public virtual void SetUp()
 {
     playerOneId = 0;
     playerTwoId = 1;
     playerThreeId = 2;
     playerFourId = 3;
     playerFiveId = 4;
     banker = new TraditionalBanker(new[] { playerOneId, playerTwoId, playerThreeId, playerFourId, playerFiveId });
     jailRoster = new TraditionalJailRoster(banker);
     gameBoard = new GameBoard(banker);
     dice = new FakeDice();
     var cardDeckFactory = new TraditionalCardDeckFactory(banker, jailRoster, gameBoard, dice);
     var locationFactory = new TraditionalLocationFactory(banker, dice, jailRoster, gameBoard, cardDeckFactory);
     gameBoard.SetLocations(locationFactory.GetLocations(), locationFactory.GetRailroads(), locationFactory.GetUtilities());
 }
コード例 #10
0
 public void SetUp()
 {
     playerId = 0;
     banker = new TraditionalBanker(new[] { playerId });
     jailRoster = new TraditionalJailRoster(banker);
 }