/// <summary> /// Populates the toolset collection passed in with the toolsets read from some location. /// </summary> /// <remarks>Internal for unit testing only</remarks> /// <param name="toolsets"></param> /// <param name="globalProperties"></param> /// <param name="initialProperties"></param> /// <param name="accumulateProperties"></param> /// <returns>the default tools version if available, or null otherwise</returns> internal string ReadToolsets(ToolsetCollection toolsets, BuildPropertyGroup globalProperties, BuildPropertyGroup initialProperties, bool accumulateProperties) { error.VerifyThrowArgumentNull(toolsets, nameof(toolsets)); ReadEachToolset(toolsets, globalProperties, initialProperties, accumulateProperties); string defaultToolsVersion = DefaultToolsVersion; // We don't check whether the default tools version actually // corresponds to a toolset definition. That's because our default for // the indefinite future is 2.0, and 2.0 might not be installed, which is fine. // If a project tries to use 2.0 (or whatever the default is) in these circumstances // they'll get a nice error saying that toolset isn't available and listing those that are. return(defaultToolsVersion); }
/// <summary> /// Reads all the toolsets and populates the given ToolsetCollection with them /// </summary> /// <param name="toolsets"></param> /// <param name="globalProperties"></param> /// <param name="initialProperties"></param> /// <param name="accumulateProperties"></param> private void ReadEachToolset(ToolsetCollection toolsets, BuildPropertyGroup globalProperties, BuildPropertyGroup initialProperties, bool accumulateProperties) { foreach (PropertyDefinition toolsVersion in ToolsVersions) { // We clone here because we don't want to interfere with the evaluation // of subsequent Toolsets; otherwise, properties found during the evaluation // of this Toolset would be persisted in initialProperties and appear // to later Toolsets as Global or Environment properties from the Engine. BuildPropertyGroup initialPropertiesClone = initialProperties.Clone(true /* deep clone */); Toolset toolset = ReadToolset(toolsVersion, globalProperties, initialPropertiesClone, accumulateProperties); if (toolset != null) { toolsets.Add(toolset); } } }
/// <summary> /// Gathers toolset data from the registry and configuration file, if any: /// allows you to specify which of the registry and configuration file to /// read from by providing ToolsetInitialization /// </summary> /// <param name="toolsets"></param> /// <param name="globalProperties"></param> /// <param name="initialProperties"></param> /// <param name="locations"></param> /// <returns></returns> internal static string ReadAllToolsets(ToolsetCollection toolsets, BuildPropertyGroup globalProperties, BuildPropertyGroup initialProperties, ToolsetDefinitionLocations locations) { return(ReadAllToolsets(toolsets, null, null, globalProperties, initialProperties, locations)); }
/// <summary> /// Gathers toolset data from both the registry and configuration file, if any /// </summary> /// <param name="toolsets"></param> /// <param name="globalProperties"></param> /// <param name="initialProperties"></param> /// <returns></returns> internal static string ReadAllToolsets(ToolsetCollection toolsets, BuildPropertyGroup globalProperties, BuildPropertyGroup initialProperties) { return(ReadAllToolsets(toolsets, null, null, globalProperties, initialProperties, ToolsetDefinitionLocations.ConfigurationFile | ToolsetDefinitionLocations.Registry)); }
/// <summary> /// Gathers toolset data from the registry and configuration file, if any. /// NOTE: this method is internal for unit testing purposes only. /// </summary> /// <param name="toolsets"></param> /// <param name="registryReader"></param> /// <param name="configurationReader"></param> /// <param name="globalProperties"></param> /// <param name="initialProperties"></param> /// <param name="locations"></param> /// <returns></returns> internal static string ReadAllToolsets(ToolsetCollection toolsets, ToolsetRegistryReader registryReader, ToolsetConfigurationReader configurationReader, BuildPropertyGroup globalProperties, BuildPropertyGroup initialProperties, ToolsetDefinitionLocations locations) { // The 2.0 .NET Framework installer did not write a ToolsVersion key for itself in the registry. // The 3.5 installer writes one for 2.0, but 3.5 might not be installed. // The 4.0 and subsequent installers can't keep writing the 2.0 one, because (a) it causes SxS issues and (b) we // don't want it unless 2.0 is installed. // So if the 2.0 framework is actually installed, and we're reading the registry, create a toolset for it. // The registry and config file can overwrite it. if ( ((locations & ToolsetDefinitionLocations.Registry) != 0) && !toolsets.Contains("2.0") && FrameworkLocationHelper.PathToDotNetFrameworkV20 != null ) { Toolset synthetic20Toolset = new Toolset("2.0", FrameworkLocationHelper.PathToDotNetFrameworkV20, initialProperties); toolsets.Add(synthetic20Toolset); } // The ordering here is important because the configuration file should have greater precedence // than the registry string defaultToolsVersionFromRegistry = null; ToolsetRegistryReader registryReaderToUse = null; if ((locations & ToolsetDefinitionLocations.Registry) == ToolsetDefinitionLocations.Registry) { registryReaderToUse = registryReader ?? new ToolsetRegistryReader(); // We do not accumulate properties when reading them from the registry, because the order // in which values are returned to us is essentially random: so we disallow one property // in the registry to refer to another also in the registry defaultToolsVersionFromRegistry = registryReaderToUse.ReadToolsets(toolsets, globalProperties, initialProperties, false /* do not accumulate properties */); } string defaultToolsVersionFromConfiguration = null; ToolsetConfigurationReader configurationReaderToUse = null; if ((locations & ToolsetDefinitionLocations.ConfigurationFile) == ToolsetDefinitionLocations.ConfigurationFile) { if (configurationReader == null && ConfigurationFileMayHaveToolsets()) { // We haven't been passed in a fake configuration reader by a unit test, // and it looks like we have a .config file to read, so create a real // configuration reader configurationReader = new ToolsetConfigurationReader(); } if (configurationReader != null) { configurationReaderToUse = configurationReader ?? new ToolsetConfigurationReader(); // Accumulation of properties is okay in the config file because it's deterministically ordered defaultToolsVersionFromConfiguration = configurationReaderToUse.ReadToolsets(toolsets, globalProperties, initialProperties, true /* accumulate properties */); } } // We'll use the default from the configuration file if it was specified, otherwise we'll try // the one from the registry. It's possible (and valid) that neither the configuration file // nor the registry specify a default, in which case we'll just return null. string defaultToolsVersion = defaultToolsVersionFromConfiguration ?? defaultToolsVersionFromRegistry; // If we got a default version from the registry or config file, and it // actually exists, fine. // Otherwise we have to come up with one. if (defaultToolsVersion == null || !toolsets.Contains(defaultToolsVersion)) { // We're going to choose a hard coded default tools version of 2.0. defaultToolsVersion = Constants.defaultToolsVersion; // But don't overwrite any existing tools path for this default we're choosing. if (!toolsets.Contains(Constants.defaultToolsVersion)) { // There's no tools path already for 2.0, so use the path to the v2.0 .NET Framework. // If an old-fashioned caller sets BinPath property, or passed a BinPath to the constructor, // that will overwrite what we're setting here. ErrorUtilities.VerifyThrow(Constants.defaultToolsVersion == "2.0", "Getting 2.0 FX path so default should be 2.0"); string pathToFramework = FrameworkLocationHelper.PathToDotNetFrameworkV20; // We could not find the default toolsversion because it was not installed on the machine. Fallback to the // one we expect to always be there when running msbuild 4.0. if (pathToFramework == null) { pathToFramework = FrameworkLocationHelper.PathToDotNetFrameworkV40; defaultToolsVersion = Constants.defaultFallbackToolsVersion; } // Again don't overwrite any existing tools path for this default we're choosing. if (!toolsets.Contains(defaultToolsVersion)) { Toolset defaultToolset = new Toolset(defaultToolsVersion, pathToFramework, initialProperties); toolsets.Add(defaultToolset); } } } return(defaultToolsVersion); }