private void SendInternal( byte[] data, int start, int length, byte channelNumber, DeliveryMethod deliveryMethod, object userData) { if (_connectionState != ConnectionState.Connected || channelNumber >= _channels.Length) { return; } //Select channel PacketProperty property; BaseChannel channel = null; if (deliveryMethod == DeliveryMethod.Unreliable) { property = PacketProperty.Unreliable; } else { property = PacketProperty.Channeled; channel = CreateChannel((byte)(channelNumber * 4 + (byte)deliveryMethod)); } //Prepare NetDebug.Write("[RS]Packet: " + property); //Check fragmentation int headerSize = NetPacket.GetHeaderSize(property); //Save mtu for multithread int mtu = _mtu; if (length + headerSize > mtu) { //if cannot be fragmented if (deliveryMethod != DeliveryMethod.ReliableOrdered && deliveryMethod != DeliveryMethod.ReliableUnordered) { throw new TooBigPacketException("Unreliable or ReliableSequenced packet size exceeded maximum of " + (mtu - headerSize) + " bytes, Check allowed size by GetMaxSinglePacketSize()"); } int packetFullSize = mtu - headerSize; int packetDataSize = packetFullSize - NetConstants.FragmentHeaderSize; int totalPackets = length / packetDataSize + (length % packetDataSize == 0 ? 0 : 1); NetDebug.Write("FragmentSend:\n" + " MTU: {0}\n" + " headerSize: {1}\n" + " packetFullSize: {2}\n" + " packetDataSize: {3}\n" + " totalPackets: {4}", mtu, headerSize, packetFullSize, packetDataSize, totalPackets); if (totalPackets > ushort.MaxValue) { throw new TooBigPacketException("Data was split in " + totalPackets + " fragments, which exceeds " + ushort.MaxValue); } ushort currentFragmentId = (ushort)Interlocked.Increment(ref _fragmentId); for (ushort partIdx = 0; partIdx < totalPackets; partIdx++) { int sendLength = length > packetDataSize ? packetDataSize : length; NetPacket p = _packetPool.GetPacket(headerSize + sendLength + NetConstants.FragmentHeaderSize); p.Property = property; p.UserData = userData; p.FragmentId = currentFragmentId; p.FragmentPart = partIdx; p.FragmentsTotal = (ushort)totalPackets; p.MarkFragmented(); Buffer.BlockCopy(data, partIdx * packetDataSize, p.RawData, NetConstants.FragmentedHeaderTotalSize, sendLength); channel.AddToQueue(p); length -= sendLength; } return; } //Else just send NetPacket packet = _packetPool.GetPacket(headerSize + length); packet.Property = property; Buffer.BlockCopy(data, start, packet.RawData, headerSize, length); packet.UserData = userData; if (channel == null) //unreliable { lock (_unreliableChannel) _unreliableChannel.Enqueue(packet); } else { channel.AddToQueue(packet); } }
private void SendInternal( byte[] data, int start, int length, byte channelNumber, DeliveryMethod deliveryMethod, object userData) { if (_connectionState == ConnectionState.ShutdownRequested || _connectionState == ConnectionState.Disconnected) { return; } if (channelNumber >= _channels.Length) { return; } //Select channel PacketProperty property; BaseChannel channel; if (deliveryMethod == DeliveryMethod.Unreliable) { property = PacketProperty.Unreliable; channel = _unreliableChannel; } else { property = PacketProperty.Channeled; channel = CreateChannel((byte)(channelNumber * 4 + (byte)deliveryMethod)); } //Prepare NetDebug.Write("[RS]Packet: " + property); //Check fragmentation int headerSize = NetPacket.GetHeaderSize(property); //Save mtu for multithread int mtu = _mtu; if (length + headerSize > mtu) { //if cannot be fragmented if (deliveryMethod != DeliveryMethod.ReliableOrdered && deliveryMethod != DeliveryMethod.ReliableUnordered) { throw new TooBigPacketException("Unreliable packet size exceeded maximum of " + (_mtu - headerSize) + " bytes"); } int packetFullSize = mtu - headerSize; int packetDataSize = packetFullSize - NetConstants.FragmentHeaderSize; int totalPackets = length / packetDataSize + (length % packetDataSize == 0 ? 0 : 1); NetDebug.Write("FragmentSend:\n" + " MTU: {0}\n" + " headerSize: {1}\n" + " packetFullSize: {2}\n" + " packetDataSize: {3}\n" + " totalPackets: {4}", mtu, headerSize, packetFullSize, packetDataSize, totalPackets); if (totalPackets > ushort.MaxValue) { throw new TooBigPacketException("Data was split in " + totalPackets + " fragments, which exceeds " + ushort.MaxValue); } lock (_sendLock) { for (ushort partIdx = 0; partIdx < totalPackets; partIdx++) { int sendLength = length > packetDataSize ? packetDataSize : length; NetPacket p = _packetPool.GetWithProperty(property, sendLength + NetConstants.FragmentHeaderSize); p.UserData = userData; p.FragmentId = _fragmentId; p.FragmentPart = partIdx; p.FragmentsTotal = (ushort)totalPackets; p.MarkFragmented(); Buffer.BlockCopy(data, partIdx * packetDataSize, p.RawData, NetConstants.FragmentTotalSize, sendLength); channel.AddToQueue(p); length -= sendLength; } _fragmentId++; } return; } //Else just send NetPacket packet = _packetPool.GetWithData(property, data, start, length); packet.UserData = userData; channel.AddToQueue(packet); }
/// <summary> /// Send data to peer /// </summary> /// <param name="data">Data</param> /// <param name="start">Start of data</param> /// <param name="length">Length of data</param> /// <param name="options">Send options (reliable, unreliable, etc.)</param> /// <exception cref="TooBigPacketException"> /// If size exceeds maximum limit:<para/> /// MTU - headerSize bytes for Unreliable<para/> /// Fragment count exceeded ushort.MaxValue<para/> /// </exception> public void Send(byte[] data, int start, int length, DeliveryMethod options) { if (_connectionState == ConnectionState.ShutdownRequested || _connectionState == ConnectionState.Disconnected) { return; } //Prepare PacketProperty property = SendOptionsToProperty(options); NetUtils.DebugWrite("[RS]Packet: " + property); //Select channel BaseChannel channel; switch (property) { case PacketProperty.ReliableUnordered: channel = _reliableUnorderedChannel; break; case PacketProperty.Sequenced: channel = _sequencedChannel; break; case PacketProperty.ReliableOrdered: channel = _reliableOrderedChannel; break; case PacketProperty.Unreliable: channel = _unreliableChannel; break; case PacketProperty.ReliableSequenced: channel = _reliableSequencedChannel; break; default: throw new InvalidPacketException("Unknown packet property: " + property); } //Check fragmentation int headerSize = NetPacket.GetHeaderSize(property); //Save mtu for multithread int mtu = _mtu; if (length + headerSize > mtu) { if (options == DeliveryMethod.Sequenced || options == DeliveryMethod.Unreliable || options == DeliveryMethod.ReliableSequenced) { throw new TooBigPacketException("Unreliable packet size exceeded maximum of " + (_mtu - headerSize) + " bytes"); } int packetFullSize = mtu - headerSize; int packetDataSize = packetFullSize - NetConstants.FragmentHeaderSize; int fullPacketsCount = length / packetDataSize; int lastPacketSize = length % packetDataSize; int totalPackets = fullPacketsCount + (lastPacketSize == 0 ? 0 : 1); NetUtils.DebugWrite("FragmentSend:\n" + " MTU: {0}\n" + " headerSize: {1}\n" + " packetFullSize: {2}\n" + " packetDataSize: {3}\n" + " fullPacketsCount: {4}\n" + " lastPacketSize: {5}\n" + " totalPackets: {6}", mtu, headerSize, packetFullSize, packetDataSize, fullPacketsCount, lastPacketSize, totalPackets); if (totalPackets > ushort.MaxValue) { throw new TooBigPacketException("Data was split in " + totalPackets + " fragments, which exceeds " + ushort.MaxValue); } int dataOffset = headerSize + NetConstants.FragmentHeaderSize; lock (_sendLock) { for (ushort i = 0; i < fullPacketsCount; i++) { NetPacket p = _packetPool.GetWithProperty(property, packetFullSize); p.FragmentId = _fragmentId; p.FragmentPart = i; p.FragmentsTotal = (ushort)totalPackets; p.MarkFragmented(); Buffer.BlockCopy(data, i * packetDataSize, p.RawData, dataOffset, packetDataSize); channel.AddToQueue(p); } if (lastPacketSize > 0) { NetPacket p = _packetPool.GetWithProperty(property, lastPacketSize + NetConstants.FragmentHeaderSize); p.FragmentId = _fragmentId; p.FragmentPart = (ushort)fullPacketsCount; //last p.FragmentsTotal = (ushort)totalPackets; p.MarkFragmented(); Buffer.BlockCopy(data, fullPacketsCount * packetDataSize, p.RawData, dataOffset, lastPacketSize); channel.AddToQueue(p); } _fragmentId++; } return; } //Else just send NetPacket packet = _packetPool.GetWithData(property, data, start, length); channel.AddToQueue(packet); }