public void Put() { Database.Put (null, "key1", "value1"); Database.Put (null, "key2", "value2"); Database.Put (null, "key3", "value3"); var options = new WriteOptions () { Sync = true }; Database.Put (options, "key4", "value4"); }
/// <summary> /// Set the database entry for "key" to "value". /// </summary> public void Put(String key, String value, WriteOptions options) { this.Put(Encoding.UTF8.GetBytes(key), Encoding.UTF8.GetBytes(value), options); }
/// <summary> /// Set the database entry for "key" to "value". /// Note: consider setting new WriteOptions{ Sync = true }. /// </summary> public void Put(string key, string value, WriteOptions options) { this.Put(_encoding.GetBytes(key), _encoding.GetBytes(value), options); }
/// <summary> /// Remove the database entry (if any) for "key". /// It is not an error if "key" did not exist in the database. /// </summary> public void Delete(String key, WriteOptions options) { this.Delete(Encoding.UTF8.GetBytes(key), options); }
/// <summary> /// Remove the database entry (if any) for "key". /// It is not an error if "key" did not exist in the database. /// Note: consider setting new WriteOptions{ Sync = true }. /// </summary> public void Delete(string key, WriteOptions options) { this.Delete(_encoding.GetBytes(key), options); }