public static void Update_Static() { string texture = Textures.LabelTextToStaticTexture(EditorPauseMenu.LabelList[0].Text); BrushSize = int.Parse(EditorPauseMenu.LabelList[3].Text, CultureInfo.InvariantCulture); CurrentBlock = new SquareObject(texture, new Vector2(80f, 420f), 0.98f, 0.25f); }