static void Main(string[] args) { GameWindow window = null; switch (m_CurrentLab) { case Lab.L1: window = new Lab1.Lab1Window(); break; case Lab.L2_1: window = new Lab2.Lab2_1Window(); break; case Lab.L2_2: window = new Lab2.Lab2_2Window(); break; case Lab.L3: window = new Lab3.Lab3Window(); break; case Lab.Challenge: window = new Challenge.ChallengeWindow(); break; case Lab.L4_1: window = new Lab4.Lab4_1Window(); break; case Lab.L4_2: window = new Lab4.Lab4_2Window(); break; case Lab.L5: window = new Lab5.Lab5Window(); break; case Lab.ACW: window = new ACW.ACWWindow(); break; default: throw new Exception("Unrecognised lab number"); } if (window != null) { window.Run(); } }
static void Main(string[] args) { GameWindow window = null; switch(m_CurrentLab) { case Lab.ACW: window = new ACW.ACWWindow(); break; default: throw new Exception("Unrecognised lab number"); } if (window != null) { window.Run(); } }
static void Main(string[] args) { GameWindow window = null; switch (m_CurrentLab) { case Lab.ACW: window = new ACW.ACWWindow(); break; default: throw new Exception("Unrecognised lab number"); } if (window != null) { window.Run(); } }
static void Main(string[] args) { GameWindow window = new ACW.ACWWindow(); window.Run(); }