/// <summary> /// 创建新的 WaybillGoods 对象。 /// </summary> /// <param name="id">ID 属性的初始值。</param> /// <param name="waybillCode">WaybillCode 属性的初始值。</param> /// <param name="goods">Goods 属性的初始值。</param> /// <param name="number">Number 属性的初始值。</param> /// <param name="volume">Volume 属性的初始值。</param> /// <param name="weight">Weight 属性的初始值。</param> /// <param name="realWeight">RealWeight 属性的初始值。</param> /// <param name="arbitariec">Arbitariec 属性的初始值。</param> /// <param name="dispatchFee">DispatchFee 属性的初始值。</param> /// <param name="valid">Valid 属性的初始值。</param> public static WaybillGoods CreateWaybillGoods(global::System.Int32 id, global::System.String waybillCode, global::System.String goods, global::System.Int32 number, global::System.Decimal volume, global::System.Decimal weight, global::System.Decimal realWeight, global::System.Decimal arbitariec, global::System.Decimal dispatchFee, global::System.Boolean valid) { WaybillGoods waybillGoods = new WaybillGoods(); waybillGoods.ID = id; waybillGoods.WaybillCode = waybillCode; waybillGoods.Goods = goods; waybillGoods.Number = number; waybillGoods.Volume = volume; waybillGoods.Weight = weight; waybillGoods.RealWeight = realWeight; waybillGoods.Arbitariec = arbitariec; waybillGoods.DispatchFee = dispatchFee; waybillGoods.Valid = valid; return waybillGoods; }
/// <summary> /// 用于向 WaybillGoods EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToWaybillGoods(WaybillGoods waybillGoods) { base.AddObject("WaybillGoods", waybillGoods); }