public void Draw(SharpRenderer renderer) { if (dontRender || isInvisible) { return; } renderer.DrawPyramid(world, isSelected, 1f); }
public void Draw(SharpRenderer renderer) { if (IsZone == 1 || _arenaRadius == -1f) { renderer.DrawPyramid(world, isSelected, 1f); } else { renderer.DrawSphere(world, isSelected, renderer.mvptColor); } }
public override void Draw(SharpRenderer renderer) { Vector4 Color = _color; Color.W = Color.W == 0f ? 1f : Color.W; if (renderingDictionary.ContainsKey(_modelAssetID)) { renderingDictionary[_modelAssetID].Draw(renderer, LocalWorld(), isSelected ? renderer.selectedObjectColor * Color : Color, UvAnimOffset); } else { renderer.DrawPyramid(LocalWorld(), isSelected, 1f); } }
public override void Draw(SharpRenderer renderer) => renderer.DrawPyramid(world, isSelected);
public void Draw(SharpRenderer renderer) { renderer.DrawPyramid(world, isSelected, 1f); }