public static CreatePlayerResponseType Deserialize(global::Improbable.Worker.CInterop.SchemaObject obj) { var instance = new CreatePlayerResponseType(); { instance.CreatedEntityId = obj.GetEntityIdStruct(1); } return(instance); }
public static void Serialize(CreatePlayerResponseType instance, global::Improbable.Worker.CInterop.SchemaObject obj) { { obj.AddEntityId(1, instance.CreatedEntityId); } }