private void button2_Click(object sender, EventArgs e) { this.Visible = false; Main_Menu mn = new Main_Menu(); mn.ShowDialog(); }
private void timer1_Tick(object sender, EventArgs e) { if (progressBar1.Value == 100) { timer1.Stop(); this.Visible = false; Main_Menu mn = new Main_Menu(); mn.ShowDialog(); } else { label3.ForeColor = Color.Azure; progressBar1.Value += 1; label1.Text = progressBar1.Value.ToString() + "%"; if (progressBar1.Value % 8 == 2) { label2.Text = "Please wait."; // label3.ForeColor = Color.Azure; } else if (progressBar1.Value % 8 == 5) { label2.Text = "Please wait.."; label3.ForeColor = Color.AliceBlue; } else if (progressBar1.Value % 8 == 7) { label2.Text = "Please wait..."; // label3.ForeColor = Color.Black; } if (progressBar1.Value % 25 == 0) { label3.ForeColor = Color.Gray; } else if (progressBar1.Value % 25 == 1) { label3.ForeColor = Color.Pink; } else if (progressBar1.Value % 25 == 2) { label3.ForeColor = Color.Snow; } else if (progressBar1.Value % 50 == 0) { label3.ForeColor = Color.Black; } else if (progressBar1.Value % 50 == 1) { label3.ForeColor = Color.Violet; } } }