public StrongAttackHandler(AttackHandler nextLink) : base(nextLink) { }
public NullAttackHandler(AttackHandler nextLink) : base(nextLink) { }
public GreaterHealAttackHandler(AttackHandler nextLink) : base(nextLink) { }
public HyperbeamHandler(AttackHandler nextLink) : base(nextLink) { }
public WeakAttackHandler(AttackHandler nextLink) : base(nextLink) { }
public LightningBoltAttackHandler(AttackHandler nextLink) : base(nextLink) { }
public LifeTapAttack(AttackHandler nextLink) : base(nextLink) { }
public DemoralizingShoutAttack(AttackHandler nextLink) : base(nextLink) { }
protected AttackHandler(AttackHandler nextLink) { NextLink = nextLink; }
public LesserHealAttackHandler(AttackHandler nextLink) : base(nextLink) { }
public IceConeAttackHandler(AttackHandler nextLink) : base(nextLink) { }
public FireballHandler(AttackHandler nextLink) : base(nextLink) { }