private Central() { blePlugin = Plugin.Instance; #if UNITY_EDITOR || UNITY_WEBGL webSocketProxy = new WebSocket.WebSocketProxy("127.0.0.1", 12345, this, this); #endif bleConnectionDict = new Dictionary <string, IBLEDevice>(); sensorEventDict = new Dictionary <string, IIMUEventDelegate>(); buttonEventDict = new Dictionary <string, IButtonEventDelegate>(); }