/// <summary> /// Initializes a new instance of the <see cref="GorgonTexture3D"/> class. /// </summary> /// <param name="graphics">The graphics interface that owns this texture.</param> /// <param name="name">The name of the texture.</param> /// <param name="settings">Settings to pass to the texture.</param> internal GorgonTexture3D(GorgonGraphics graphics, string name, ITextureSettings settings) : base(graphics, name, settings) { Settings = new GorgonTexture3DSettings { Width = settings.Width, Height = settings.Height, Depth = settings.Depth, AllowUnorderedAccessViews = settings.AllowUnorderedAccessViews, Format = settings.Format, MipCount = settings.MipCount, ShaderViewFormat = settings.ShaderViewFormat, Usage = settings.Usage }; }
/// <summary> /// Function to copy this texture into a new staging texture. /// </summary> /// <returns> /// The new staging texture. /// </returns> protected override GorgonTexture OnGetStagingTexture() { var settings3D = new GorgonTexture3DSettings { Format = Settings.Format, Width = Settings.Width, Height = Settings.Height, Depth = Settings.Depth, MipCount = Settings.MipCount, Usage = BufferUsage.Staging }; GorgonTexture staging = Graphics.ImmediateContext.Textures.CreateTexture(Name + ".Staging", settings3D); staging.Copy(this); return(staging); }