/// <summary> /// Callback that happens when a <see cref="NetworkMatch.DropConnection"/> request has been /// processed on the server. /// </summary> /// <param name="success">Indicates if the request succeeded.</param> /// <param name="extendedInfo">A text description for the error if success is false. /// </param> private void _OnMatchDropped(bool success, string extendedInfo) { ReturnButton.GetComponent <Button>().interactable = true; if (!success) { SnackbarText.text = "Could not drop the match: " + extendedInfo; return; } m_Manager.OnDropConnection(success, extendedInfo); NetworkManager.Shutdown(); SceneManager.LoadScene("CloudAnchors"); }
/// <summary> /// Callback that happens when a <see cref="NetworkMatch.DropConnection"/> request has been /// processed on the server. /// </summary> /// <param name="success">Indicates if the request succeeded.</param> /// <param name="extendedInfo">A text description for the error if success is false. /// </param> private void _OnMatchDropped(bool success, string extendedInfo) { ReturnButton.GetComponent <Button>().interactable = true; if (!success) { SnackbarText.text = "Could not drop the match: " + extendedInfo; return; } m_Manager.OnDropConnection(success, extendedInfo); #pragma warning disable 618 NetworkManager.Shutdown(); #pragma warning restore 618 SceneManager.LoadScene("AnyPlaceOut"); }