コード例 #1
0
        public override void ApplicationDidFinishLaunching(CCApplication application, CCWindow mainWindow)
        {
            application.PreferMultiSampling  = false;
            application.ContentRootDirectory = "Content";

            mainWindow.SupportedDisplayOrientations.IsPortrait = CCDisplayOrientation.Portrait;
            application.ContentSearchPaths.Add("hd");

            CCSimpleAudioEngine.SharedEngine.PreloadEffect("Sounds/tap");

            CCScene scene = GameStartLayer.GameStartLayerScene(mainWindow);

            mainWindow.RunWithScene(scene);
        }
コード例 #2
0
        public override void ApplicationDidFinishLaunching(CCApplication application, CCWindow mainWindow)
        {
            application.PreferMultiSampling  = false;
            application.ContentRootDirectory = "Content";

            application.ContentSearchPaths.Add("hd");

            CCSimpleAudioEngine.SharedEngine.PreloadEffect("Sounds/tap");
            CCSimpleAudioEngine.SharedEngine.PreloadBackgroundMusic("Sounds/backgroundMusic");
            CCSize winSize = mainWindow.WindowSizeInPixels;

            CCScene.SetDefaultDesignResolution(winSize.Width, winSize.Height, CCSceneResolutionPolicy.ExactFit);

            CCScene scene = GameStartLayer.GameStartLayerScene(mainWindow);

            mainWindow.RunWithScene(scene);
        }