private void showFirstOption() { //if (TryInitPlayers() == false) return; var players = new List <SelectionItem <string> >() { new SelectionItem <string>(hostName, hostToken), new SelectionItem <string>(joinName, joinToken) }; FirstStartComboBox.ItemsSource = players; FirstStartComboBox.SelectedIndex = 0; FadeExtension.FadeInBoxOf(FirstSelectBox, FirstSelectBoxContent); }
private void showLevelOpetion() { var availbleType = new List <SelectionItem <AILevel> >() { new SelectionItem <AILevel>(getAIName(AILevel.Advanced), AILevel.Advanced), new SelectionItem <AILevel>(getAIName(AILevel.Intermediate), AILevel.Intermediate), new SelectionItem <AILevel>(getAIName(AILevel.Elementary), AILevel.Elementary) }; if (GameMode == GameMode.PvE) { SecLevelContent.Visibility = Visibility.Collapsed; FirstLevelComboBox.ItemsSource = availbleType; FirstLevelComboBox.SelectedIndex = 0; } else { FirstLevelComboBox.ItemsSource = availbleType; SecLevelComboBox.ItemsSource = availbleType; FirstLevelComboBox.SelectedIndex = 0; SecLevelComboBox.SelectedIndex = 0; } FadeExtension.FadeInBoxOf(LevelSelectBox, LevelBoxContent); }
private void showPayTipsBox() { FadeExtension.FadeInBoxOf(PayTipsBox, PayTipsBoxContent); }
private void showConnectionBox() { FadeExtension.FadeInBoxOf(ConnectionBox, ConnectionBoxContent); }