private void Form1_Load(object sender, EventArgs e) { timer1.Interval = 5; FigurePath path1 = new FigurePath(new Point2D(0.0, 0.0)); path1.AddPoint(new Point2D(0.0, 0.3)); path1.AddPoint(new Point2D(0.2, 0.8)); path1.AddPoint(new Point2D(0.6, 0.5)); path1.AddPoint(new Point2D(0.9, 1.0)); path1.AddPoint(new Point2D(1.0, 0.7)); path1.AddPoint(new Point2D(1.0, 0.3)); path1.AddPoint(new Point2D(0.9, 0.2)); path1.AddPoint(new Point2D(0.5, 0.0)); samplebubble = new BubbleMesh2D(path1, 0.05); samplebubble.MakeBubble(); }
private double standard_diameter; //メッシュサイズ指標 #endregion Fields #region Constructors /// <summary> /// FigurePathによる領域指定と基準バブルサイズによりBubbleMesh2Dクラスを初期化する. /// </summary> /// <param name="path"></param> /// <param name="size"></param> public BubbleMesh2D(FigurePath path, double size) { this.path = path; standard_diameter = size; bubbles = new List<Bubble>(); }