public static Offset <MonsterAttrTable> CreateMonsterAttrTable(FlatBufferBuilder builder, VectorOffset dataOffset = default(VectorOffset)) { builder.StartObject(1); MonsterAttrTable.AddData(builder, dataOffset); return(MonsterAttrTable.EndMonsterAttrTable(builder)); }
public static MonsterAttrTable GetRootAsMonsterAttrTable(ByteBuffer _bb, MonsterAttrTable obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }