protected override void Awake() { base.Awake(); pathAgentController = GetComponent<PathAgentController>(); rigidbody = GetComponent<Rigidbody>(); pathAgentController.OnReachDestination += OnReachDestination; sightTriggerVolume.OnTriggerEnterEvent += OnSightTriggerVolumeEnter; sightTriggerVolume.OnTriggerExitEvent += OnSightTriggerVolumeExit; }
protected override void Awake() { base.Awake(); pathAgentController = GetComponent<PathAgentController>(); }