private bool ShipUndock(MessageShipCommand msg, ShipController sc) { bool success = false; if (sc.checkValidUndockCommand(msg)) { _planetCs[sc.DockedPlanet.PlanetId].UndockShip(msg.ShipId); sc.Undock(); success = true; } return(success); }
private bool ShipUndock(MessageShipCommand msg, ShipController sc) { bool success = false; if (sc.checkValidUndockCommand(msg)) { _planetCs[sc.DockedPlanet.PlanetId].UndockShip(msg.ShipId); sc.Undock(); success = true; } return success; }