/// <summary> /// Show the editor with the selectedObject selected. /// </summary> /// <param name="selectObject">The object to be selected in the editor</param> public void Show(object selectObject) { if (runtimeEditor != null) { runtimeEditor.Close(); } runtimeEditor = new RuntimeEditor(); runtimeEditor.Show(); runtimeEditor.Closed += new EventHandler(runtimeEditor_Closed); runtimeEditor.SelectedObject = selectObject; }
/// <summary> /// Show the object editor form. /// </summary> public void Show() { object activeSelectedObject = null; if (runtimeEditor != null) { activeSelectedObject = runtimeEditor.SelectedObject; runtimeEditor.Close(); } runtimeEditor = new RuntimeEditor(); runtimeEditor.Show(); runtimeEditor.Closed += new EventHandler(runtimeEditor_Closed); runtimeEditor.SelectedObject = activeSelectedObject; }