void StopEncoding() { _timer.Stop(); _waveIn.StopRecording(); _waveIn.Dispose(); _waveIn = null; _waveOut.Stop(); _waveOut.Dispose(); _waveOut = null; _playBuffer = null; _encoder.Dispose(); _encoder = null; _decoder.Dispose(); _decoder = null; }
public void Dispose() { decoder.Dispose(); }