public string mem_name;/* collections only stevev 15sep05 (for now)*/ public void Cleanup() { item.Cleanup(); item.Clear(); desc.Cleanup(); help.Cleanup(); }
/* * UNIT_RELATION() { }; * UNIT_RELATION(const UNIT_RELATION& ur){operator=(ur);}; * ~UNIT_RELATION() { Cleanup(); }; * * UNIT_RELATION& operator=(const UNIT_RELATION& ur);*/ void Cleanup() { unit_var.Cleanup(); unit_var.Clear(); var_units.Clear(); }
public ushort qual; /*This is a bit string*/ /*MENU_ITEM() * { * qual = 0; * }*/ public void Cleanup() { item.Cleanup(); item.Clear(); qual = 0; }