public FCPolicy(FCPolicyDef def) { FactionFC faction = Find.World.GetComponent <FactionFC>(); this.def = def; timeEnacted = Find.TickManager.TicksGame; //Road Builder Trait if (def == FCPolicyDefOf.roadBuilders) { ResearchProjectDef researchdef = DefDatabase <ResearchProjectDef> .GetNamed("FCRoadBuildingDirt", false); if (researchdef == null) { Log.Message("Empire Error - Road research returned Null"); } if (!(Find.ResearchManager.GetProgress(researchdef) == researchdef.baseCost)) { Find.ResearchManager.FinishProject(researchdef); } } //Mercantile Trait if (def == FCPolicyDefOf.mercantile) { faction.resetTraitMercantileCaravanTime(); } }
string returnPolicyText(FCPolicyDef def) { string str = ""; str += def.LabelCap + "\n"; foreach (string positive in def.positiveEffects) { str += "\n" + positive; } str += "\n=========="; foreach (string negative in def.negativeEffects) { str += "\n" + negative; } return(str); }