createReverb3D() public method

public createReverb3D ( Reverb3D &reverb ) : RESULT
reverb Reverb3D
return RESULT
コード例 #1
0
 public Reverb_Area(ref FMOD.System system, Reverb_Attributes attribs, ref REVERB_PROPERTIES prop, Image image, int Layer, bool HasCollision, PointF pt, bool DrawAsSprite) : base(image, Layer, HasCollision, pt, DrawAsSprite, false)
 {
     Reverb3D = null;
     system.createReverb3D(out reverb);
     SetReverbProperties(ref prop);
     Set3DAttributes(ref attribs.Position, attribs.MinDistance, attribs.MaxDistance);
 }
コード例 #2
0
 public Reverb3D CreateReverb3D()
 {
     FMOD.Reverb3D reverb;
     _system.createReverb3D(out reverb).Check();
     return(Reverb3D.FromFmod(reverb));
 }