public EventsPackage(EventsPackage SE, Scene ParentScene) { this._Extern = SE._Extern; this._EventList = new List <EventHandlersPackage>(); for (int i = 0; i < SE._EventList.Count; i++) { _EventList.Add(new EventHandlersPackage(SE._EventList[i], ParentScene)); } }
public EventsPackage(List <EventHandlersPackage> EventList) { this._Extern = new ExternEventPackage(); this._EventList = EventList; }
public EventsPackage() { this._Extern = new ExternEventPackage(); this._EventList = new List <EventHandlersPackage>(); }