/// <summary> /// Get the current number of samples of a channel in motion buffer. /// </summary> public int GetNumberMotionSamples() { if (_motionBuff == null) { return(0); } return(_motionBuff.GetBufferSize()); }
/// <summary> /// Get the current number of samples of a channel in eeg buffer. /// </summary> public int GetNumberEEGSamples() { if (_eegBuff == null) { return(0); } return(_eegBuff.GetBufferSize()); }