コード例 #1
0
            public object PreSerialize(TagElementAttribute info, object obj)
            {
                if (obj == null)
                    return null;

                // When serializing a resource address, just add a fixup for it and serialize a null pointer
                if (obj is ResourceAddress)
                {
                    _fixups.Add(MakeDefinitionFixup((ResourceAddress)obj));
                    return 0U;
                }

                var type = obj.GetType();
                if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(D3DPointer<>))
                {
                    // Add a D3D fixup for D3DPointers based on the type of object being pointed to
                    var d3dType = GetD3DObjectType(type.GenericTypeArguments[0]);
                    _d3dFixups.Add(MakeD3DFixup((uint)Stream.Position, d3dType));
                }
                return obj;
            }
コード例 #2
0
            public object PreSerialize(TagElementAttribute info, object obj)
            {
                if (obj == null)
                    return null;

                // Get the object type and make sure it's supported
                var type = obj.GetType();
                if (type == typeof(ResourceDataReference) || (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(D3DPointer<>)))
                    throw new InvalidOperationException(type + " cannot be serialized as tag data");

                if (type == typeof(HaloTag))
                {
                    // Object is a tag reference - add it as a dependency
                    var referencedTag = obj as HaloTag;
                    if (referencedTag != null)
                        _context._dependencies.Add(referencedTag.Index);
                }
                return obj;
            }