private static async Task UpdatePlayerInfo(Room room, int huaCount) { foreach (var gamer in room.GetAll()) { if (gamer == null) { continue; } //胜利 if (gamer.UserID == room.huPaiUid) { // Log.Debug("玩家:" + gamer.UserID + "胜利"); await DBCommonUtil.UpdatePlayerInfo(gamer.UserID, huaCount, true); } else { // Log.Debug("玩家:" + gamer.UserID + "失败"); await DBCommonUtil.UpdatePlayerInfo(gamer.UserID, 0); } } }