コード例 #1
0
ファイル: Schematic.cs プロジェクト: vfioox/ENULib
        /// <summary>
        /// Exports the <see cref="Schematic"/> object to a schematic file.
        /// </summary>
        /// <param name="path">The path to write out the schematic file to.</param>
        public void Export(string path)
        {
            int xdim = _blockset.XDim;
            int ydim = _blockset.YDim;
            int zdim = _blockset.ZDim;

            byte[] blockData = new byte[xdim * ydim * zdim];
            byte[] dataData = new byte[xdim * ydim * zdim];

            YZXByteArray schemaBlocks = new YZXByteArray(_blockset.XDim, _blockset.YDim, _blockset.ZDim, blockData);
            YZXByteArray schemaData = new YZXByteArray(_blockset.XDim, _blockset.YDim, _blockset.ZDim, dataData);

            TagNodeList entities = new TagNodeList(TagType.TAG_COMPOUND);
            TagNodeList tileEntities = new TagNodeList(TagType.TAG_COMPOUND);

            for (int x = 0; x < xdim; x++) {
                for (int z = 0; z < zdim; z++) {
                    for (int y = 0; y < ydim; y++) {
                        AlphaBlock block = _blockset.GetBlock(x, y, z);
                        schemaBlocks[x, y, z] = (byte)block.ID;
                        schemaData[x, y, z] = (byte)block.Data;

                        TileEntity te = block.GetTileEntity();
                        if (te != null) {
                            te.X = x;
                            te.Y = y;
                            te.Z = z;

                            tileEntities.Add(te.BuildTree());
                        }
                    }
                }
            }

            foreach (TypedEntity e in _entityset) {
                entities.Add(e.BuildTree());
            }

            TagNodeCompound schematic = new TagNodeCompound();
            schematic["Width"] = new TagNodeShort((short)xdim);
            schematic["Length"] = new TagNodeShort((short)zdim);
            schematic["Height"] = new TagNodeShort((short)ydim);

            schematic["Entities"] = entities;
            schematic["TileEntities"] = tileEntities;

            schematic["Materials"] = new TagNodeString("Alpha");

            schematic["Blocks"] = new TagNodeByteArray(blockData);
            schematic["Data"] = new TagNodeByteArray(dataData);

            NBTFile schematicFile = new NBTFile(path);

            Stream nbtStream = schematicFile.GetDataOutputStream();
            if (nbtStream == null) {
                return;
            }

            NbtTree tree = new NbtTree(schematic, "Schematic");
            tree.WriteTo(nbtStream);

            nbtStream.Close();
        }
コード例 #2
0
ファイル: AnvilWorld.cs プロジェクト: vfioox/ENULib
        private bool LoadLevel()
        {
            NBTFile nf = new NBTFile(IO.Path.Combine(Path, _levelFile));
            Stream nbtstr = nf.GetDataInputStream();
            if (nbtstr == null) {
                return false;
            }

            NbtTree tree = new NbtTree(nbtstr);

            _level = new Level(this);
            _level = _level.LoadTreeSafe(tree.Root);

            return _level != null;
        }
コード例 #3
0
ファイル: Schematic.cs プロジェクト: vfioox/ENULib
        /// <summary>
        /// Imports a schematic file at the given path and returns in as a <see cref="Schematic"/> object.
        /// </summary>
        /// <param name="path">The path to the schematic file.</param>
        /// <returns>A <see cref="Schematic"/> object containing the decoded schematic file data.</returns>
        public static Schematic Import(string path)
        {
            NBTFile schematicFile = new NBTFile(path);
            if (!schematicFile.Exists()) {
                return null;
            }

            Stream nbtStream = schematicFile.GetDataInputStream();
            if (nbtStream == null) {
                return null;
            }

            NbtTree tree = new NbtTree(nbtStream);

            NbtVerifier v = new NbtVerifier(tree.Root, _schema);
            if (!v.Verify()) {
                return null;
            }

            //TagNodeCompound schematic = tree.Root["Schematic"] as TagNodeCompound;
            TagNodeCompound schematic = tree.Root;
            int xdim = schematic["Width"].ToTagShort();
            int zdim = schematic["Length"].ToTagShort();
            int ydim = schematic["Height"].ToTagShort();

            Schematic self = new Schematic(xdim, ydim, zdim);

            // Damnit, schematic is YZX ordering.
            YZXByteArray schemaBlocks = new YZXByteArray(xdim, ydim, zdim, schematic["Blocks"].ToTagByteArray());
            YZXByteArray schemaData = new YZXByteArray(xdim, ydim, zdim, schematic["Data"].ToTagByteArray());

            for (int x = 0; x < xdim; x++) {
                for (int y = 0; y < ydim; y++) {
                    for (int z = 0; z < zdim; z++) {
                        self._blocks[x, y, z] = schemaBlocks[x, y, z];
                        self._data[x, y, z] = schemaData[x, y, z];
                    }
                }
            }

            TagNodeList entities = schematic["Entities"] as TagNodeList;
            foreach (TagNode e in entities) {
                self._entities.Add(e);
            }

            TagNodeList tileEntities = schematic["TileEntities"] as TagNodeList;
            foreach (TagNode te in tileEntities) {
                self._tileEntities.Add(te);
            }

            self._blockset.Refresh();

            return self;
        }
コード例 #4
0
ファイル: NBTFile.cs プロジェクト: vfioox/ENULib
 public NBTBuffer(NBTFile c)
     : base(8096)
 {
     this.file = c;
 }