コード例 #1
0
ファイル: UIWidget.cs プロジェクト: Carocrazy132/moonbox
        /// <summary>
        /// Close this widget.
        /// </summary>
        public virtual void Close()
        {
            if (!m_IsShowing)
            {
                return;
            }
            m_IsShowing = false;
            TweenCanvasGroupAlpha(m_CanvasGroup.alpha, 0f);
            TweenTransformScale(m_RectTransform.localScale, Vector3.zero);

            WidgetUtility.PlaySound(this.m_CloseSound, 1.0f);
            m_CanvasGroup.interactable   = false;
            m_CanvasGroup.blocksRaycasts = false;
            if (this.m_ShowAndHideCursor)
            {
                m_CurrentVisibleWidgets.Remove(this);
                if (m_CurrentVisibleWidgets.Count == 0)
                {
                    //Cursor.lockState = m_PreviousCursorLockMode;
                    //Cursor.visible = m_PreviousCursorVisibility;
                    if (this.m_CameraController != null)
                    {
                        this.m_CameraTransform.SendMessage("Deactivate", this.m_CameraPreset, SendMessageOptions.DontRequireReceiver);
                        //this.m_CameraController.enabled = m_PreviousCameraControllerEnabled;
                        if (this.m_CameraController.enabled && this.m_FocusPlayer)
                        {
                            this.m_CameraController.SendMessage("Focus", false, SendMessageOptions.DontRequireReceiver);
                        }
                    }
                }
            }

            Execute("OnClose", new CallbackEventData());
        }
コード例 #2
0
        /// <summary>
        /// Show this widget.
        /// </summary>
        public virtual void Show()
        {
            if (this.m_IsShowing)
            {
                return;
            }
            this.m_IsShowing = true;
            gameObject.SetActive(true);
            if (this.m_Focus)
            {
                Focus();
            }
            TweenCanvasGroupAlpha(m_CanvasGroup.alpha, 1f);
            TweenTransformScale(Vector3.ClampMagnitude(m_RectTransform.localScale, 1.9f), Vector3.one);

            WidgetUtility.PlaySound(this.m_ShowSound, 1.0f);
            m_CanvasGroup.interactable   = true;
            m_CanvasGroup.blocksRaycasts = true;
            Canvas.ForceUpdateCanvases();
            for (int i = 0; i < this.m_Scrollbars.Length; i++)
            {
                this.m_Scrollbars[i].value = 1f;
            }
            if (this.m_ShowAndHideCursor)
            {
                if (m_CurrentVisibleWidgets.Count == 0)
                {
                    m_PreviousCursorLockMode   = Cursor.lockState;
                    m_PreviousCursorVisibility = Cursor.visible;
                    if (m_CameraController != null)
                    {
                        m_PreviousCameraControllerEnabled = m_CameraController.enabled;
                    }
                }
                m_CurrentVisibleWidgets.Add(this);
                if (m_CameraController != null && !Input.GetKey(this.m_Deactivate))
                {
                    this.m_CameraController.enabled = false;
                    if (this.m_FocusPlayer)
                    {
                        this.m_CameraController.SendMessage("Focus", true, SendMessageOptions.DontRequireReceiver);
                    }
                }
                Cursor.lockState = CursorLockMode.None;
                Cursor.visible   = true;
            }

            Execute("OnShow", new CallbackEventData());
        }
コード例 #3
0
        /// <summary>
        /// Close this widget.
        /// </summary>
        public virtual void Close()
        {
            if (!m_IsShowing)
            {
                return;
            }
            m_IsShowing = false;
            TweenCanvasGroupAlpha(m_CanvasGroup.alpha, 0f);
            TweenTransformScale(m_RectTransform.localScale, Vector3.zero);

            WidgetUtility.PlaySound(closeSound, 1.0f);
            m_CanvasGroup.interactable   = false;
            m_CanvasGroup.blocksRaycasts = false;
            if (onClose != null)
            {
                onClose.Invoke();
            }
        }
コード例 #4
0
        /// <summary>
        /// Show this widget.
        /// </summary>
        public virtual void Show()
        {
            if (m_IsShowing)
            {
                return;
            }
            m_IsShowing = true;
            gameObject.SetActive(true);
            if (m_Focus)
            {
                Focus();
            }
            TweenCanvasGroupAlpha(m_CanvasGroup.alpha, 1f);
            TweenTransformScale(Vector3.ClampMagnitude(m_RectTransform.localScale, 1.9f), Vector3.one);

            WidgetUtility.PlaySound(showSound, 1.0f);
            m_CanvasGroup.interactable   = true;
            m_CanvasGroup.blocksRaycasts = true;
            if (onShow != null)
            {
                onShow.Invoke();
            }
        }