public void UpdatedNetStateEventArgsConstructorTest() { NetState oldNetState = null; // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 UpdatedNetStateEventArgs target = new UpdatedNetStateEventArgs( oldNetState, character ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void OldNetStateTest() { NetState oldNetState = null; // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 UpdatedNetStateEventArgs target = new UpdatedNetStateEventArgs( oldNetState, character ); // TODO: 初始化为适当的值 NetState actual; actual = target.OldNetState; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
/// <summary> /// /// </summary> internal void OnUpdatedNetState(NetState netState, BaseCharacter creature) { EventHandler <UpdatedNetStateEventArgs> tempAfterEventArgs = m_EventUpdatedNetState; if (tempAfterEventArgs != null) { UpdatedNetStateEventArgs eventArgs = new UpdatedNetStateEventArgs(netState, creature); tempAfterEventArgs(this, eventArgs); } }
/// <summary> /// /// </summary> internal void OnUpdatedNetState( NetState netState, BaseCharacter creature ) { EventHandler<UpdatedNetStateEventArgs> tempAfterEventArgs = m_EventUpdatedNetState; if ( tempAfterEventArgs != null ) { UpdatedNetStateEventArgs eventArgs = new UpdatedNetStateEventArgs( netState, creature ); tempAfterEventArgs( this, eventArgs ); } }