public virtual IMovementTypeState ToMovementTypeState() { var state = new MovementTypeState(true); state.MovementTypeId = this.MovementTypeId; state.Description = this.Description; if (this.Active != null && this.Active.HasValue) { state.Active = this.Active.Value; } if (this.Version != null && this.Version.HasValue) { state.Version = this.Version.Value; } state.CreatedBy = this.CreatedBy; if (this.CreatedAt != null && this.CreatedAt.HasValue) { state.CreatedAt = this.CreatedAt.Value; } state.UpdatedBy = this.UpdatedBy; if (this.UpdatedAt != null && this.UpdatedAt.HasValue) { state.UpdatedAt = this.UpdatedAt.Value; } return(state); }
public virtual void Initialize(IMovementTypeStateCreated stateCreated) { var aggregateId = stateCreated.MovementTypeEventId.MovementTypeId; var state = new MovementTypeState(); state.MovementTypeId = aggregateId; var aggregate = (MovementTypeAggregate)GetMovementTypeAggregate(state); var eventStoreAggregateId = ToEventStoreAggregateId(aggregateId); aggregate.Apply(stateCreated); Persist(eventStoreAggregateId, aggregate, state); }
public static CreateMovementType ToCreateMovementType(this MovementTypeState state) { return(state.ToCreateMovementType <CreateMovementType>()); }
public static MergePatchMovementType ToMergePatchMovementType(this MovementTypeState state) { return(state.ToMergePatchMovementType <MergePatchMovementType>()); }
public static DeleteMovementType ToDeleteMovementType(this MovementTypeState state) { return(state.ToDeleteMovementType <DeleteMovementType>()); }
public static IMovementTypeCommand ToCreateOrMergePatchMovementType(this MovementTypeState state) { return(state.ToCreateOrMergePatchMovementType <CreateMovementType, MergePatchMovementType>()); }