public void ConfigureUI() { // There is probably a better WPF way of binding all this, but for now, I am just going to set it. mainCanvas.Background = BrushCache.GetBrush(SystemColors.ControlColor); windowWidth.Minimum = (int)Settings.MinimumSize.Width; windowHeight.Minimum = (int)Settings.MinimumSize.Height; // Grid gridVisible.IsChecked = Settings.Grid.Visible; gridLineColor.SelectedColor = Settings.Grid.LineColor; gridTransparency.Value = (int)(Settings.Grid.Opacity * 100); gridCellWidth.Value = Settings.Grid.Width; gridCellHeight.Value = Settings.Grid.Height; // Snap snapEnabled.IsChecked = Settings.Snap.Enabled; snapHorizontal.Value = Settings.Snap.X; snapVertical.Value = Settings.Snap.Y; // Window windowBackgroundColor.SelectedColor = Settings.BackgroundColor; windowBackgroundImage.Text = Settings.BackgroundImagePath; windowBackgroundVisible.IsChecked = Settings.ShowBackgroundImage; windowWidth.Value = (int)Settings.Layout.Width; windowHeight.Value = (int)Settings.Layout.Height; }
private void ApplySettings() { #region Fix Background Brush (Grid) DrawingBrush drawingBrush = Resources["GridBrush"] as DrawingBrush; drawingBrush.Opacity = Settings.Grid.Opacity; // Probably some better WPF way of doing this...oh well if (Settings.Grid.Width > 0 && Settings.Grid.Height > 0) { double widthOffset = 1.0 / Settings.Grid.Width; double heightOffset = 1.0 / Settings.Grid.Height; Brush lineBrush = BrushCache.GetBrush(Settings.Grid.LineColor); drawingBrush.Viewport = new Rect(new Size(Settings.Grid.Width, Settings.Grid.Height)); DrawingGroup drawingGroup = drawingBrush.Drawing as DrawingGroup; drawingGroup.Children.Clear(); drawingGroup.Children.Add(new GeometryDrawing { Geometry = Geometry.Parse(String.Format("M0,0 L1,0 1,{0}, 0,{0}Z", heightOffset)), Brush = lineBrush }); drawingGroup.Children.Add(new GeometryDrawing { Geometry = Geometry.Parse(String.Format("M0,0 L0,1 {0},1, {0},0Z", widthOffset)), Brush = lineBrush }); } #endregion _backgroundColorBrush = BrushCache.GetBrush(Settings.BackgroundColor); _backgroundImageBrush = null; if (Settings.BackgroundImagePath != null) { var image = Helper.GetImage(Settings.BackgroundImagePath); if (image != null) { _backgroundImageBrush = new ImageBrush(image); } } backgroundButton.Visibility = _backgroundImageBrush != null ? Visibility.Visible : Visibility.Collapsed; Height = Settings.Layout.Height + _windowHeightOffset; Width = Settings.Layout.Width + _windowWidthOffset; ShowGrid(Settings.Grid.Visible); ShowBackground(Settings.ShowBackgroundImage); UpdateTitle(); }
// Helper method to instantiate the corner Thumbs, set the Cursor property, // set some appearance properties, and add the elements to the visual tree. void BuildAdornerCorner(ref Thumb cornerThumb, Cursor customizedCursor) { if (cornerThumb != null) { return; } cornerThumb = new Thumb(); cornerThumb.Height = cornerThumb.Width = 10; cornerThumb.Opacity = 0.40; cornerThumb.Background = BrushCache.GetBrush(Colors.MediumBlue); if (allowResize) { cornerThumb.Cursor = customizedCursor; cornerThumb.PreviewMouseLeftButtonDown += cornerThumb_MouseButtonEvent; cornerThumb.PreviewMouseLeftButtonUp += cornerThumb_MouseButtonEvent; } visualChildren.Add(cornerThumb); }
public void ConfigureUI() { // There is probably a better WPF way of binding all this, but for now, I am just going to set it. MainList.Background = BrushCache.GetBrush(SystemColors.ControlColor); }