/// <summary>The mod entry point, called after the mod is first loaded.</summary> /// <param name="helper">Provides simplified APIs for writing mods.</param> public override void Entry(IModHelper helper) { instance = this; Dice = new MersenneTwister(); OurConfig = helper.ReadConfig <CartConfig>(); helper.Events.GameLoop.DayStarted += OnDayStarted; helper.Events.Player.Warped += OnWarped; }
public override void Entry(IModHelper helper) { OurConfig = helper.ReadConfig <CartConfig>(); TimeEvents.AfterDayStarted += SetCartSpawn; }