public static string getWeaponAmmoId(Weapon weapon) { if (CustomAmmoCategories.getWeaponCustomAmmoCategory(weapon) == CustomAmmoCategories.NotSetCustomAmmoCategoty) { return(""); } if (CustomAmmoCategories.checkExistance(weapon.StatCollection, CustomAmmoCategories.AmmoIdStatName) == true) { return(weapon.StatCollection.GetStatistic(CustomAmmoCategories.AmmoIdStatName).Value <string>()); } if (weapon.ammoBoxes.Count == 0) { return(""); } ; return(weapon.ammoBoxes[0].ammoDef.Description.Id); }
public static int DecrementAmmo(Weapon instance, int stackItemUID, int StreakHitCount) { int shotsWhenFired = instance.ShotsWhenFired; if (StreakHitCount != 0) { if (instance.weaponDef.ComponentTags.Contains("wr-clustered_shots") || (CustomAmmoCategories.getWeaponDisabledClustering(instance) == false)) { shotsWhenFired = StreakHitCount / instance.ProjectilesPerShot; } else { shotsWhenFired = StreakHitCount; } } bool streakEffect = CustomAmmoCategories.getExtWeaponDef(instance.weaponDef.Description.Id).StreakEffect; if ((streakEffect == false) && (StreakHitCount == 0)) { StreakHitCount = shotsWhenFired; } CustomAmmoCategoriesLog.Log.LogWrite("Weapon.DecrementAmmo " + instance.UIName + " real fire count:" + StreakHitCount + "\n"); int result = 0; if ((CustomAmmoCategories.getWeaponCustomAmmoCategory(instance).Index == CustomAmmoCategories.NotSetCustomAmmoCategoty.Index) || (instance.parent != null && instance.parent is Turret)) { if (instance.weaponDef.ComponentTags.Contains("wr-clustered_shots") || CustomAmmoCategories.getWeaponDisabledClustering(instance)) { result = shotsWhenFired; } else { result = shotsWhenFired * instance.ProjectilesPerShot; } CustomAmmoCategoriesLog.Log.LogWrite(" weapon has no ammo (energy or turret) " + instance.UIName + "\n"); return(result); } int modValue; if (instance.InternalAmmo >= shotsWhenFired) { if (StreakHitCount != 0) { instance.StatCollection.ModifyStat <int>(instance.uid, stackItemUID, "InternalAmmo", StatCollection.StatOperation.Int_Subtract, shotsWhenFired, -1, true); } modValue = 0; } else { modValue = shotsWhenFired - instance.InternalAmmo; if (StreakHitCount != 0) { instance.StatCollection.ModifyStat <int>(instance.uid, stackItemUID, "InternalAmmo", StatCollection.StatOperation.Set, 0, -1, true); } } string CurrentAmmoId = ""; if (CustomAmmoCategories.checkExistance(instance.StatCollection, CustomAmmoCategories.AmmoIdStatName) == true) { CurrentAmmoId = instance.StatCollection.GetStatistic(CustomAmmoCategories.AmmoIdStatName).Value <string>(); } else { if (instance.ammoBoxes.Count > 0) { CurrentAmmoId = instance.ammoBoxes[0].ammoDef.Description.Id; CustomAmmoCategoriesLog.Log.LogWrite($"WARNING! strange behavior " + instance.UIName + " has no data in statistics. fallback to default ammo " + CurrentAmmoId + "\n"); } else { CustomAmmoCategoriesLog.Log.LogWrite($"WARNING! strange behavior " + instance.UIName + " not energy, parent no turret but no ammo boxes\n"); if (instance.weaponDef.ComponentTags.Contains("wr-clustered_shots") || CustomAmmoCategories.getWeaponDisabledClustering(instance)) { result = shotsWhenFired; } else { result = shotsWhenFired * instance.ProjectilesPerShot; } return(result); } } //ExtAmmunitionDef extAmmo = CustomAmmoCategories.findExtAmmo(CurrentAmmoId); //ExtWeaponDef extWeapon = CustomAmmoCategories.getExtWeaponDef(__instance.weaponDef.Description.Id); if (modValue == 0) { if (instance.weaponDef.ComponentTags.Contains("wr-clustered_shots") || CustomAmmoCategories.getWeaponDisabledClustering(instance)) { result = shotsWhenFired; } else { result = shotsWhenFired * instance.ProjectilesPerShot; } CustomAmmoCategoriesLog.Log.LogWrite(" fire internal ammo. projectiles:" + result + "\n"); return(result); } for (int index = 0; index < instance.ammoBoxes.Count; ++index) { AmmunitionBox ammoBox = instance.ammoBoxes[index]; if (ammoBox.IsFunctional == false) { continue; } if (ammoBox.CurrentAmmo <= 0) { continue; } if ((string.IsNullOrEmpty(CurrentAmmoId) == false) && (ammoBox.ammoDef.Description.Id != CurrentAmmoId)) { continue; } if (ammoBox.CurrentAmmo >= modValue) { if (StreakHitCount != 0) { ammoBox.StatCollection.ModifyStat <int>(instance.uid, stackItemUID, "CurrentAmmo", StatCollection.StatOperation.Int_Subtract, modValue, -1, true); } modValue = 0; } else { modValue -= ammoBox.CurrentAmmo; if (StreakHitCount != 0) { ammoBox.StatCollection.ModifyStat <int>(instance.uid, stackItemUID, "CurrentAmmo", StatCollection.StatOperation.Set, 0, -1, true); } } } if (instance.weaponDef.ComponentTags.Contains("wr-clustered_shots") || CustomAmmoCategories.getWeaponDisabledClustering(instance)) { result = (instance.ShotsWhenFired - modValue); } else { result = (instance.ShotsWhenFired - modValue) * instance.ProjectilesPerShot; } CustomAmmoCategoriesLog.Log.LogWrite(" fire exteranl ammo. projectiles:" + result + "\n"); return(result); }