public void ReadPacket(MinecraftStream stream) { EntityId = stream.ReadInt32(); LevelType = stream.ReadString(); GameMode = (GameMode)stream.ReadUInt8(); Dimension = (Dimension)stream.ReadInt8(); Difficulty = (Difficulty)stream.ReadUInt8(); Discarded = stream.ReadUInt8(); MaxPlayers = stream.ReadUInt8(); }
public void ReadPacket(MinecraftStream stream) { Reason = stream.ReadString(); }
public void ReadPacket(MinecraftStream stream) { ServerId = stream.ReadString(); var pkLength = stream.ReadInt16(); PublicKey = stream.ReadUInt8Array(pkLength); var vtLength = stream.ReadInt16(); VerificationToken = stream.ReadUInt8Array(vtLength); }
public void ReadPacket(MinecraftStream stream) { Channel = stream.ReadString(); var length = stream.ReadInt16(); Data = stream.ReadUInt8Array(length); }
public void ReadPacket(MinecraftStream stream) { TeamName = stream.ReadString(); PacketMode = (TeamMode)stream.ReadUInt8(); if (PacketMode == TeamMode.CreateTeam || PacketMode == TeamMode.UpdateTeam) { DisplayName = stream.ReadString(); TeamPrefix = stream.ReadString(); TeamSuffix = stream.ReadString(); EnableFriendlyFire = stream.ReadBoolean(); } if (PacketMode == TeamMode.CreateTeam || PacketMode == TeamMode.AddPlayers || PacketMode == TeamMode.RemovePlayers) { var playerCount = stream.ReadInt16(); Players = new string[playerCount]; for (int i = 0; i < playerCount; i++) Players[i] = stream.ReadString(); } }
public void ReadPacket(MinecraftStream stream) { Position = (ScoreboardPosition)stream.ReadUInt8(); ScoreName = stream.ReadString(); }
public void ReadPacket(MinecraftStream stream) { Message = stream.ReadString(); }
public void ReadPacket(MinecraftStream stream) { EntityId = stream.ReadInt32(); PlayerName = stream.ReadString(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); HeldItem = stream.ReadInt16(); Metadata = MetadataDictionary.FromStream(stream); }
public void ReadPacket(MinecraftStream stream) { Locale = stream.ReadString(); ViewDistance = stream.ReadUInt8(); ChatFlags = (ChatMode)(stream.ReadUInt8() & 0x3); Difficulty = (Difficulty)stream.ReadUInt8(); ShowCape = stream.ReadBoolean(); }
public void ReadPacket(MinecraftStream stream) { PlayerName = stream.ReadString(); Online = stream.ReadBoolean(); Ping = stream.ReadInt16(); }
public void ReadPacket(MinecraftStream stream) { X = stream.ReadInt32(); Y = stream.ReadInt16(); Z = stream.ReadInt32(); Text1 = stream.ReadString(); Text2 = stream.ReadString(); Text3 = stream.ReadString(); Text4 = stream.ReadString(); }
public void ReadPacket(MinecraftStream stream) { WindowId = stream.ReadUInt8(); InventoryType = stream.ReadUInt8(); WindowTitle = stream.ReadString(); SlotCount = stream.ReadUInt8(); UseProvidedTitle = stream.ReadBoolean(); }
public void ReadPacket(MinecraftStream stream) { EffectName = stream.ReadString(); X = stream.ReadSingle(); Y = stream.ReadSingle(); Z = stream.ReadSingle(); OffsetX = stream.ReadSingle(); OffsetY = stream.ReadSingle(); OffsetZ = stream.ReadSingle(); ParticleSpeed = stream.ReadSingle(); ParticleCount = stream.ReadInt32(); }
public void ReadPacket(MinecraftStream stream) { SoundName = stream.ReadString(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Volume = stream.ReadSingle(); Pitch = stream.ReadUInt8(); }
public void ReadPacket(MinecraftStream stream) { Dimension = (Dimension)stream.ReadInt32(); Difficulty = (Difficulty)stream.ReadInt8(); GameMode = (GameMode)stream.ReadInt8(); WorldHeight = stream.ReadInt16(); LevelType = stream.ReadString(); }
public void ReadPacket(MinecraftStream stream) { Name = stream.ReadString(); DisplayName = stream.ReadString(); RemoveBoard = stream.ReadBoolean(); }
public void ReadPacket(MinecraftStream stream) { ItemName = stream.ReadString(); RemoveItem = stream.ReadBoolean(); if (!RemoveItem) { ScoreName = stream.ReadString(); Value = stream.ReadInt32(); } }
public void ReadPacket(MinecraftStream stream) { EntityId = stream.ReadInt32(); Title = stream.ReadString(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Direction = stream.ReadInt32(); }
public void ReadPacket(MinecraftStream stream) { ProtocolVersion = stream.ReadUInt8(); Username = stream.ReadString(); ServerHostname = stream.ReadString(); ServerPort = stream.ReadInt32(); }