public override void ViewDidLoad() { ComputeTexture.ComputeTexture app = new ComputeTexture.ComputeTexture(this); base.ViewDidLoad(); // Perform any additional setup after loading the view, typically from a nib. Run(); }
public static void Main(string[] args) { VeldridStartupWindow window = new VeldridStartupWindow("Compute Texture"); ComputeTexture computeTexture = new ComputeTexture(window); window.Run(); }
static void Main(string[] args) { ComputeTexture computeTexture = new ComputeTexture(); computeTexture.Run(); }