public static void OnMaidManagerFind(MaidManager mm) { if (bokehEffect == null) { return; } mm.Select(BokehDef.focusedMaid); bokehEffect.pointOfFocus = mm.GetTransform(); }
public static void OnMaidManagerFind(MaidManager mm) { if (depthOfFieldEffect == null) { return; } mm.Select(DepthOfFieldDef.focusedMaid); depthOfFieldEffect.focalTransform = mm.GetTransform(); }
public static void SetTransform(MaidManager _mm) { if (_mm == null) { return; } bokehEffect.pointOfFocus = _mm.GetTransform(); BokehDef.focusedMaid = _mm.iCurrent; }
public static void SetTransform(MaidManager _mm) { if (_mm == null) { return; } depthOfFieldEffect.focalTransform = _mm.GetTransform(); DepthOfFieldDef.focusedMaid = _mm.iCurrent; }