public CivilTinSurface CreateSelectedSurface(Autodesk.AutoCAD.DatabaseServices.ObjectId oid) { try { ACADLogging.LogMyExceptions("Start CreateSelectedSurface Method"); string surfaceName = GetPolyLayerFromOid((oid)); string surfaceStyleName = GetPolyLayerFromOid((oid)); //layer and style name are the same name. // m_polylinesurfaces = new Dictionary<ObjectId, string>(); int i = 0; //string tempSurface = "s-" + surfaceName.ToLower(); string tempSurface = surfaceName.ToUpper(); while (CivilTinSurface.FindCivilTinSurfaceByName(tempSurface, "")) { tempSurface = string.Format("{0}-{1}", surfaceName, i++); } surfaceName = tempSurface; if (!SurfaceStyleManager.Exists(surfaceStyleName)) { string msg = String.Format("\nSurface Style '{0}' doesn't exist. Creating it with default values.", surfaceStyleName); //EditorUtils.Write(msg); SurfaceStyleManager.CreateDefault(surfaceStyleName); } CivilTinSurface surface = new CivilTinSurface(surfaceName, surfaceStyleName); m_polylinesurfaces.Add(CivilTinSurface.FindCivilTinSurfaceByName(surface.Name), surfaceName); m_polylinesonly.Add(oid, surfaceName); return(surface); } catch (System.Exception ex) { ACADLogging.LogMyExceptions("CreateSelectedSurface" + ex.Message); } return(null); }
public bool CreateOverallSurface() { string surfaceName = EditorUtils.PromptForString("\nEnter surface name: "); if (String.IsNullOrEmpty(surfaceName)) { surfaceName = "OVERALLSURFACE"; } // if (surfaceName == String.Empty) EditorUtils.Write("\nERROR: Invalid name for surface."); string surfaceStyleName = EditorUtils.PromptForString("\nEnter surface style name: "); // if (surfaceStyleName == String.Empty) EditorUtils.Write("\nERROR: Invalid style name for surface style."); if (!SurfaceStyleManager.Exists(surfaceStyleName)) { string msg = String.Format("\nSurface Style '{0}' doesn't exist. Creating it with default values.", surfaceStyleName); // EditorUtils.Write(msg); SurfaceStyleManager.CreateDefault(surfaceStyleName); } CivilTinSurface surface = new CivilTinSurface(surfaceName, surfaceStyleName); surface.AddPoints(SurfaceDataProvider.GenerateRandomPoints(100, 100, 100, 10)); return(true); }