public void LoadContent(ContentManager content) { _paddle.LoadContent(content); _paddle.Initialize(); _ball.LoadContent(content); _ball.Initialize(); _walls.Initialize(); var texture = content.Load <Texture2D>("element_blue_rectangle"); foreach (var block in _blocks) { block.Texture = texture; block.Initialize(); } }
/// <summary> /// Loads the content for the Breakout game /// </summary> /// <param name="contentManager"></param> public void LoadContent(ContentManager contentManager) { ball.LoadContent(contentManager); paddle.LoadContent(contentManager); wall.LoadContent(contentManager); }