private void Accept() { for (int i = 0; i < activitiesContent.childCount; i++) { EventPanel eventPanel = activitiesContent.GetChild(i).GetComponent <EventPanel>(); if (eventPanel != null && (eventPanel.CheckAccept() || prevState == GameState.WAIT_ACTIVITY_CHOICE)) { eventPanel.Accept(); } } Close(); }
public void Open(List <iActivityPlace> openedActivities) { Game game = Game.GetInstantiate(); gameObject.SetActive(true); prevState = game.GetGameState(); game.ChangeGameState(GameState.IN_ACTIVITIES_PANEL); activities = openedActivities; float height = 0; foreach (iActivityPlace activity in activities) { if (activity is QuestEvent) { EventPanel eventPanel = Instantiate(eventPanelPrefab, activitiesContent); eventPanel.questEvent = (QuestEvent)activity; eventPanel.GetComponent <RectTransform>().SetInsetAndSizeFromParentEdge(RectTransform.Edge.Top, height, eventPanel.GetHeight()); height += eventPanel.GetHeight(); } else if (activity is Office) { OfficePanel officePanel = Instantiate(officePanelPrefab, activitiesContent); officePanel.office = (Office)activity; officePanel.GetComponent <RectTransform>().SetInsetAndSizeFromParentEdge(RectTransform.Edge.Top, height, officePanel.GetHeight()); height += officePanel.GetHeight(); } } height += 20; RectTransform rect = GetComponent <RectTransform>(); if (height > Screen.height - 20 - 120) { rect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, Screen.height - 20 - 120); } else { rect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, height); } CheckAccept(); }
public void CheckAccept() { bool flag = false; for (int i = 0; i < activitiesContent.childCount; i++) { EventPanel eventPanel = activitiesContent.GetChild(i).GetComponent <EventPanel>(); if (eventPanel != null && eventPanel.CheckAccept()) { flag = true; } break; } if (flag) { acceptButton.gameObject.SetActive(true); } else { acceptButton.gameObject.SetActive(false); } }