public override void Move(int x, int y) { base.Move(x, y); switch (focusIndex) { case 0: countTxt.selectedStateGO.SetActive(true); okBtn.SetSprite("longBtn"); break; case 1: countTxt.selectedStateGO.SetActive(false); okBtn.SetSprite("longBtn2"); break; } }
static void DoCreateSlicedSpriteObject() { tk2dSpriteGuiUtility.GetSpriteCollectionAndCreate((sprColl) => { GameObject go = tk2dEditorUtility.CreateGameObjectInScene("Sliced Sprite"); tk2dSlicedSprite sprite = go.AddComponent <tk2dSlicedSprite>(); sprite.SetSprite(sprColl, sprColl.FirstValidDefinitionIndex); sprite.Build(); Selection.activeGameObject = go; Undo.RegisterCreatedObjectUndo(go, "Create Sliced Sprite"); }); }
// Color gray = new Color(0.8f, 0.8f, 0.8f); public override void Move(int x, int y) { base.Move(x, y); userTextInput.SetFocus(false); pwdTextInput.SetFocus(false); switch (focusIndex) { case 0: userTextInput.selectedStateGO.SetActive(true); pwdTextInput.selectedStateGO.SetActive(false); okBtn.SetSprite("longBtn");; resetBtn.SetSprite("longBtn");; break; case 1: userTextInput.selectedStateGO.SetActive(false); pwdTextInput.selectedStateGO.SetActive(true); okBtn.SetSprite("longBtn");; resetBtn.SetSprite("longBtn");; break; case 2: userTextInput.selectedStateGO.SetActive(false); pwdTextInput.selectedStateGO.SetActive(false); okBtn.SetSprite("longBtn2");; resetBtn.SetSprite("longBtn");; break; case 3: userTextInput.selectedStateGO.SetActive(false); pwdTextInput.selectedStateGO.SetActive(false); okBtn.SetSprite("longBtn");; resetBtn.SetSprite("longBtn2");; break; } }
void OnEnable() { soundBtnSprite.SetSprite(UserData.soundIsOn ? "soundOn" : "soundOff"); }