コード例 #1
0
 public static Skeleton[] GetSkeletons(this SkeletonFrame frame)
 {
     if (frame == null)
         return null;
     var skeletons = new Skeleton[frame.SkeletonArrayLength];
     frame.CopySkeletonDataTo(skeletons);
     return skeletons;
 }
コード例 #2
0
ファイル: Tools.cs プロジェクト: ushadow/kinect_toolbox
        public static void GetSkeletons(this SkeletonFrame frame, ref Skeleton[] skeletons)
        {
            if (frame == null)
            return;

              if (skeletons == null || skeletons.Length != frame.SkeletonArrayLength) {
            skeletons = new Skeleton[frame.SkeletonArrayLength];
              }
              frame.CopySkeletonDataTo(skeletons);
        }
        public static Skeleton ObterEsqueletoUsuario(this SkeletonFrame quadro)
        {
            Skeleton esqueletoUsuario = null;
            Skeleton[] esqueletos = new Skeleton[quadro.SkeletonArrayLength];
            quadro.CopySkeletonDataTo(esqueletos);
            IEnumerable<Skeleton> esqueletosRastreados = esqueletos.Where(esqueleto => esqueleto.TrackingState == SkeletonTrackingState.Tracked);
            if (esqueletosRastreados.Count() > 0)
                esqueletoUsuario = esqueletosRastreados.First();

            return esqueletoUsuario;
        }
コード例 #4
0
 public static Skeleton GetFirstTrackedSkeleton( this SkeletonFrame skeletonFrame )
 {
     Skeleton[] skeleton = new Skeleton[skeletonFrame.SkeletonArrayLength];
       skeletonFrame.CopySkeletonDataTo( skeleton );
       return (from s in skeleton
       where s.TrackingState == SkeletonTrackingState.Tracked
       select s).FirstOrDefault();
 }
コード例 #5
0
        /// <summary>
        /// Returns the skeletons found in the current frame.
        /// </summary>
        /// <param name="frame">The SkeletonFrame generated by the Kinect sensor.</param>
        /// <returns>An array of skeletons or an empty array if no skeletons were found.</returns>
        public static Skeleton[] Skeletons(this SkeletonFrame frame)
        {
            frame.CopySkeletonDataTo(_skeletons);

            return _skeletons;
        }
 /// <summary>
 /// スケルトンデータを取得する
 /// </summary>
 /// <param name="frame"></param>
 /// <returns></returns>
 public static Skeleton[] ToSkeletonData( this SkeletonFrame frame )
 {
     Skeleton[] skeletons = new Skeleton[frame.SkeletonArrayLength];
     frame.CopySkeletonDataTo( skeletons );
     return skeletons;
 }