コード例 #1
0
ファイル: StoryboardExtensions.cs プロジェクト: Remmo/WpWinNl
 public static void AddScalingAnimation(this Storyboard storyboard,
 FrameworkElement fe, double fromX, double toX, double fromY, double toY, Duration duration,
 EasingFunctionBase easingFunction)
 {
     storyboard.AddAnimation(fe.RenderTransform,
            storyboard.CreateDoubleAnimation(duration, fromX, toX, easingFunction),
               CompositeTransform.ScaleXProperty);
       storyboard.AddAnimation(fe.RenderTransform,
           storyboard.CreateDoubleAnimation(duration, fromY, toY, easingFunction),
              CompositeTransform.ScaleYProperty);
 }
コード例 #2
0
ファイル: StoryboardExtensions.cs プロジェクト: Remmo/WpWinNl
 public static void AddOpacityAnimation(this Storyboard storyboard,
       UIElement fe, double from, double to, Duration duration,
       EasingFunctionBase easingFunction)
 {
     storyboard.AddAnimation(fe,
      storyboard.CreateDoubleAnimation(duration, from, to, easingFunction),
      UIElement.OpacityProperty);
 }
コード例 #3
0
ファイル: StoryboardExtensions.cs プロジェクト: Remmo/WpWinNl
   public static void AddWayPointAnimation(this Storyboard storyboard, FrameworkElement fe, 
 IList<Point> points, double speed)
   {
       var durations = new List<Duration> { new Duration(TimeSpan.FromSeconds(0)) };
         for (var i = 0; i < points.Count - 1; i++)
         {
       durations.Add(points[i].CalculateDuration(points[i + 1], speed));
         }
         var xValues = points.Select(p => p.X).ToList();
         storyboard.AddAnimation(fe.RenderTransform,
       storyboard.CreateKeyFrameAnimation(xValues, durations), CompositeTransform.TranslateXProperty);
         var yValues = points.Select(p => p.Y).ToList();
         storyboard.AddAnimation(fe.RenderTransform,
       storyboard.CreateKeyFrameAnimation(yValues, durations), CompositeTransform.TranslateYProperty);
   }
コード例 #4
0
ファイル: StoryboardExtensions.cs プロジェクト: Remmo/WpWinNl
 public static void AddTranslationAnimation(this Storyboard storyboard,
 FrameworkElement fe, Point from, Point to, Duration duration,
 EasingFunctionBase easingFunction)
 {
     storyboard.AddAnimation(fe.RenderTransform,
            storyboard.CreateDoubleAnimation(duration, from.X, to.X, easingFunction),
               CompositeTransform.TranslateXProperty);
       storyboard.AddAnimation(fe.RenderTransform,
           storyboard.CreateDoubleAnimation(duration, from.Y, to.Y, easingFunction),
              CompositeTransform.TranslateYProperty);
 }
コード例 #5
0
    public static void ImportLegacyData(this EffectManager effect_manager, string data)
    {
        var data_list = data.StringToList();

        KeyValuePair<string, string> value_pair;
        string key, value;
        var anim_idx = 0;

        for (var idx = 0; idx < data_list.Count; idx++)
        {
            value_pair = (KeyValuePair<string, string>)data_list[idx];
            key = value_pair.Key;
            value = value_pair.Value;

            switch (key)
            {
                case "m_animate_per":
                    effect_manager.m_animate_per = (AnimatePerOptions)int.Parse(value);
                    break;
                case "m_begin_delay":
                    effect_manager.m_begin_delay = float.Parse(value);
                    break;
                case "m_begin_on_start":
                    effect_manager.m_begin_on_start = bool.Parse(value);
                    break;
                case "m_character_size":
                    effect_manager.m_character_size = float.Parse(value);
                    break;
                case "m_display_axis":
                    effect_manager.m_display_axis = (TextDisplayAxis)int.Parse(value);
                    break;
                case "m_line_height":
                    effect_manager.m_line_height_factor = float.Parse(value);
                    break;
                case "m_max_width":
                    effect_manager.m_max_width = float.Parse(value);
                    break;
                case "m_on_finish_action":
                    effect_manager.m_on_finish_action = (ON_FINISH_ACTION)int.Parse(value);
                    break;
                case "m_px_offset":
                    effect_manager.m_px_offset = value.StringToVector2();
                    break;
        //				case "m_text":
        //					effect_manager.m_text = value; break;
                case "m_text_alignment":
                    effect_manager.m_text_alignment = (TextAlignment)int.Parse(value);
                    break;
                case "m_text_anchor":
                    effect_manager.m_text_anchor = (TextAnchor)int.Parse(value);
                    break;
                case "m_time_type":
                    effect_manager.m_time_type = (AnimationTime)int.Parse(value);
                    break;

                case "ANIM_DATA_START":
                    if (anim_idx == effect_manager.NumAnimations)
                        effect_manager.AddAnimation();
                    idx = effect_manager.GetAnimation(anim_idx).ImportLegacyData(data_list, idx + 1);
                    anim_idx ++;
                    break;
            }
        }
    }